
Alt-fire vertical recoil increased by 50%.Default fire horizontal recoil reduced by 30%.The spread of alt-fire shards reduced by 20%.The number of shards of alt-fire reduced from 12 to 9.Alt-fire base damage increased from 20 to 35 per ice shard.Alt-fire damage type changed from “Freeze” to “Ballistic_Shotgun”.Minimum ammo consumption of default fire reduced from 4 to 3.Rate of fire of default fire reduced by 30%.Ammo price per magazine increased from 30 to 32.Initial spare magazines on Trader purchase reduced from 4 to 3.A new icon has also been added to the Server Browser list for these servers.
A new filter has been added to the Server Browser, to include or exclude the servers that have ever used the kick/ban functionalities from the WebAdmin tool.Perk skills that unlock the Medic buffs:.A new visual indication feature is implemented in the game HUD for the different buffs that the Field Medics can apply to themselves or to other players when healing.Dosh amount received adjusted for every wave and game duration.Balance of the initial dosh the player gets when joining a game in progress.Please continue to report any QOL changes you believe should be added to the game by submitting your feedback in the ‘general’ section on our official forums at: Reminder since this usually comes up during update releases, the database update for ticket drops and setting up steam items for sale will occur at approximately 1pm EDT after all the patches go out in order to verify that the patches are deployed across platform.Īs mentioned in the 2020 Killing Floor 2 ‘State of the Game’ our goal is to bring to the community a continued stream of QOL changes for each update throughout the year.


Alt projectiles detonate after a short time, creating a singularity that attracts all enemies, and then a gravity wave that knocks them down.
